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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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fcfb8d460cbd7bfac0cd842575cecfecad2ef9da
UnrealEngineUWP/Engine/Source/Runtime/RenderCore/Public
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Josh Adams b552e2d883 Urban->Main
#codereview jeff.campeau,nick.penwarden,rolando.caloca

[CL 2108642 by Josh Adams in Main branch]
2014-06-17 18:27:26 -04:00
..
PackedNormal.inl
#ttp 331438 UE4: PlatformMath refactor
2014-05-06 06:26:25 -04:00
RenderCommandFence.h
Changes to reduce headers pulled in when including basic Engine headers directly (Actor.h, PrimitiveComponent.h, MaterialInstance.h etc).
2014-06-11 06:22:25 -04:00
RenderCore.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
RenderingThread.h
Stats - Fixed a memory leak in the UFE, added better implementation for the stats advance frame
2014-06-12 12:09:36 -04:00
RenderResource.h
* added CreateInfo to RHICreateVertexBuffer and RHICreateStructuredBuffer and RHICreateIndexBuffer calls for upcoming changes
2014-05-20 18:05:33 -04:00
RenderUtils.h
#ttp 331438 UE4: PlatformMath refactor
2014-05-06 06:26:25 -04:00
TickableObjectRenderThread.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
UniformBuffer.h
Urban->Main
2014-06-17 18:27:26 -04:00
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