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Added explicit constructor for FRotator which takes a single float Added FAISystem::IsValidRotation Added BlackboardKeyType_Rotator Allow to filter by FRotator in FBlackboardKeySelector Added Get/Set rotator functions in BlackboardComponent Fixed typo Updated BlackBoardComponent to check type of the key in the functions which take the keyid and not the FName GitHub pull request #227 https://github.com/EpicGames/UnrealEngine/pull/227 reviewed by Lukasz.Furman [CL 2108992 by Thomas Sarkanen in Main branch]