You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
82 lines
1.9 KiB
C#
82 lines
1.9 KiB
C#
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.IO;
|
|
using System.Threading;
|
|
using System.Diagnostics;
|
|
using System.Reflection;
|
|
// NOTE: This file is shared with AutomationToolLauncher. It can NOT have any references to non-system libraries
|
|
|
|
namespace AutomationTool
|
|
{
|
|
internal class SharedUtils
|
|
{
|
|
/// <summary>
|
|
/// Parses the command line string and returns an array of passed arguments.
|
|
/// Unlike the default parsing algorithm, this will trean \r\n characters
|
|
/// just like spaces.
|
|
/// </summary>
|
|
/// <returns>List of command line arguments.</returns>
|
|
public static string[] ParseCommandLine()
|
|
{
|
|
var CmdLine = Environment.CommandLine;
|
|
var Args = new List<string>();
|
|
StringBuilder Arg = new StringBuilder(CmdLine.Length);
|
|
bool bQuote = false;
|
|
bool bEscape = false;
|
|
for (int Index = 0; Index < CmdLine.Length; ++Index)
|
|
{
|
|
bool bCanAppend = true;
|
|
char C = CmdLine[Index];
|
|
if (!bQuote && Char.IsWhiteSpace(C))
|
|
{
|
|
if (Arg.Length > 0)
|
|
{
|
|
Args.Add(Arg.ToString());
|
|
Arg.Clear();
|
|
}
|
|
bCanAppend = false;
|
|
}
|
|
else if (C == '\\' && Index < (CmdLine.Length - 1))
|
|
{
|
|
// Escape character
|
|
bEscape = true;
|
|
bCanAppend = false;
|
|
}
|
|
else if (C == '\"')
|
|
{
|
|
bCanAppend = bEscape;
|
|
if (!bEscape)
|
|
{
|
|
bQuote = !bQuote;
|
|
}
|
|
else
|
|
{
|
|
// Consume the scape character
|
|
bEscape = false;
|
|
}
|
|
}
|
|
if (bCanAppend)
|
|
{
|
|
if (bEscape)
|
|
{
|
|
// Unused escape character.
|
|
Arg.Append('\\');
|
|
bEscape = false;
|
|
}
|
|
Arg.Append(C);
|
|
}
|
|
}
|
|
if (Arg.Length > 0)
|
|
{
|
|
Args.Add(Arg.ToString());
|
|
}
|
|
// This code assumes that the first argument is the exe filename. Remove it.
|
|
Args.RemoveAt(0);
|
|
return Args.ToArray();
|
|
}
|
|
}
|
|
}
|