Files
UnrealEngineUWP/Engine/Source/Editor/SwarmInterface/SwarmInterface.Build.cs
Dmitry Rekman 5b887fb484 Linux: more changes for the editor.
From PR #140,  contributed by sbc100 and #ue4linux community.

[CL 2096299 by Dmitry Rekman in Main branch]
2014-06-05 17:11:45 -04:00

28 lines
534 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SwarmInterface : ModuleRules
{
public SwarmInterface(TargetInfo Target)
{
PublicIncludePaths.AddRange(
new string[] {
"Editor/SwarmInterface/Public"
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
}
);
if (Target.Platform == UnrealTargetPlatform.Mac || Target.Platform == UnrealTargetPlatform.Linux)
{
PrivateIncludePathModuleNames.Add("Messaging");
}
}
}