Files
UnrealEngineUWP/Engine/Source/Developer/MovieSceneTools
Matt Kuhlenschmidt 78bfa3fa8b Basic UMG animation work
- Refactored sequencer to take in an object binding manager to manage the handles to objects that are being used at runtime.
- Wrote binding manager for UMG
- Added basic UFunction calling instead of setting properties directly

[CL 2107387 by Matt Kuhlenschmidt in Main branch]
2014-06-16 16:37:22 -04:00
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2014-06-16 16:37:22 -04:00