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* Add screenshots and sample code for configuring job parameters. * Add placeholder files for tutorials. * Fix markdown linting in most files. [CL 30893696 by ben marsh in ue5-main branch]
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Horde > Configuration
Configuration
This section is targeted towards operating and managing Horde installations, and to share some best practices learned from supporting it for teams at Epic.
General
- Orientation: Get familiar with how Horde is configured, how to store configuration data in revision control, and set up a schema server.
- Permissions: Understand how to use the Horde permissions model.
- Agents: Configure worker machines to connect to the Horde server for CI and remote execution workspaces.
- Storage: Setting up different storage backends for Horde.
Features
- Continuous Integration
- Remote Execution
- DDC Server (Coming Soon)
- Device Reservation System (Coming Soon)
- Test Hub (Coming Soon)
- UnrealGameSync Metadata Server