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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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fcd35ff1d8c2b89152f67bd45d64010bf23e95ef
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph
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ben hoffman f104ff4d68 Do not show the "breakpoints" category in the right click context menu for K2Nodes if they cannot place a breakpoint. This prevents a useless empty category from being added.
#jira UE-112632
#rb dan.oconnor

[CL 30936397 by ben hoffman in ue5-main branch]
2024-01-26 14:51:50 -05:00
..
Classes
Cleanup pin type selector, improving performance in large projects.
2024-01-25 19:48:54 -05:00
Private
Do not show the "breakpoints" category in the right click context menu for K2Nodes if they cannot place a breakpoint. This prevents a useless empty category from being added.
2024-01-26 14:51:50 -05:00
Public
Adding additional guard rails to the "Index All" action from Find-in-Blueprints. Editor setting that controls user permission is now an enum. The default setting allows mass loading blueprints, but not mass checkout and resave. As a result, mass write is opt-in - also improved the final warning for mass-write to emphasize you're about to checkout.
2024-01-24 13:49:56 -05:00
BlueprintGraph.Build.cs
Removed redundant module includes.
2023-05-11 16:48:21 -04:00
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