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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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fcd35ff1d8c2b89152f67bd45d64010bf23e95ef
UnrealEngineUWP/Engine/Source/Developer/IoStoreUtilities/Private
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martin ridgers 8c31cf082f Moved IAS config file writing code into IAS module
#rb paul.chipchase
#rnx

[CL 30879299 by martin ridgers in ue5-main branch]
2024-01-25 02:34:40 -05:00
..
IoStoreLooseFiles.cpp
VFS - return error if any chunk fails to write to disk
2023-08-28 05:49:14 -04:00
IoStoreLooseFiles.h
Fixes compile issue in non-unity builds
2023-05-15 12:08:04 -04:00
IoStoreUtilities.cpp
Moved IAS config file writing code into IAS module
2024-01-25 02:34:40 -05:00
PackageStoreOptimizer.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 19:41:56 -05:00
ZenFileSystemManifest.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 19:41:56 -05:00
ZenFileSystemManifest.h
…
ZenStoreHttpClient.cpp
Improve error handling in FZenStoreHttpClient::AppendOp
2023-12-19 04:54:33 -05:00
ZenStoreWriter.cpp
When writing file manifest to zenstore, don't attempt to set both the "data" field on a file entry and the "serverpath" field on the file entry, as zenserver will treat the two as mutually exclusive, and setting the "data" field will mean we no loger get "serverpath" out of zenserver. This causes issues when doing an iterative cook and trying to read the file manifest back from zenserver.
2023-08-09 19:55:19 -04:00
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