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UnrealEngineUWP
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fc94ebce37c8b1c5f82d6bd9017fd517da77d391
UnrealEngineUWP
/
Engine
/
Plugins
/
ScriptPlugin
/
Source
/
ScriptEditorPlugin
/
Private
History
Mike Fricker
4de6cbb30c
Fixed assertion when reimporting assets for script plugin components
...
#codereview robert.manuszewski [CL 2501080 by Mike Fricker in Main branch]
2015-04-03 09:50:51 -04:00
..
ScriptBlueprintCompiler.cpp
UE-9030 Compiling a BP super class (with a child instance in the level) crashes with REINST class mismatch
2015-02-19 13:32:52 -05:00
ScriptBlueprintCompiler.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ScriptBlueprintEditor.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ScriptBlueprintEditor.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ScriptEditorPlugin.cpp
UE-6596 - Fixing an editor crash and memory corruption issue that occurs when UMG 3D Components have been placed in the level and the widget they spawn is recompiled with certain changes. Restructuring the way external blueprint compilers are registered so that they can properly wait until all compiling has finished to do re-registering of components...etc.
2014-12-15 15:31:42 -05:00
ScriptEditorPluginPrivatePCH.h
[INTEGRATE] Change 2427264 by Nick.Whiting@z2421_SSD on 2015/01/31 18:51:47
2015-02-06 10:41:43 -05:00
ScriptFactory.cpp
Fixed assertion when reimporting assets for script plugin components
2015-04-03 09:50:51 -04:00