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This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971 [CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
35 lines
885 B
C
35 lines
885 B
C
/* Boolean object interface */
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#ifndef Py_BOOLOBJECT_H
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#define Py_BOOLOBJECT_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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PyAPI_DATA(PyTypeObject) PyBool_Type;
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#define PyBool_Check(x) Py_IS_TYPE(x, &PyBool_Type)
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/* Py_False and Py_True are the only two bools in existence.
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Don't forget to apply Py_INCREF() when returning either!!! */
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/* Don't use these directly */
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PyAPI_DATA(struct _longobject) _Py_FalseStruct, _Py_TrueStruct;
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/* Use these macros */
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#define Py_False ((PyObject *) &_Py_FalseStruct)
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#define Py_True ((PyObject *) &_Py_TrueStruct)
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/* Macros for returning Py_True or Py_False, respectively */
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#define Py_RETURN_TRUE return Py_INCREF(Py_True), Py_True
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#define Py_RETURN_FALSE return Py_INCREF(Py_False), Py_False
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/* Function to return a bool from a C long */
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PyAPI_FUNC(PyObject *) PyBool_FromLong(long);
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#ifdef __cplusplus
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}
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#endif
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#endif /* !Py_BOOLOBJECT_H */
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