Files
UnrealEngineUWP/Engine/Source/Programs/Enterprise/Datasmith/DatasmithMaxExporter/Private/DatasmithMaxDirectLinkMaxScript.cpp
aurel cordonnier fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00

236 lines
5.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#ifdef NEW_DIRECTLINK_PLUGIN
#include "DatasmithMaxDirectLink.h"
#include "DatasmithExporterManager.h"
#include "Logging/LogMacros.h"
#include "Windows/AllowWindowsPlatformTypes.h"
MAX_INCLUDES_START
#include "impexp.h"
#include "max.h"
#include "maxscript/maxwrapper/mxsobjects.h"
#include "maxscript/maxscript.h"
#include "maxscript/foundation/numbers.h"
#include "maxscript/foundation/arrays.h"
#include "maxscript\macros\define_instantiation_functions.h"
MAX_INCLUDES_END
namespace DatasmithMaxDirectLink
{
/************************************* MaxScript exports *********************************/
Value* OnLoad_cf(Value**, int);
Primitive OnLoad_pf(_M("Datasmith_OnLoad"), OnLoad_cf);
Value* OnLoad_cf(Value **arg_list, int count)
{
check_arg_count(OnLoad, 2, count);
Value* pEnableUI= arg_list[0];
Value* pEnginePath = arg_list[1];
bool bEnableUI = pEnableUI->to_bool();
const TCHAR* EnginePathUnreal = (const TCHAR*)pEnginePath->to_string();
if (CreateExporter(bEnableUI, EnginePathUnreal))
{
return &false_value;
}
GetExporter()->ParseScene();
return bool_result(true);
}
Value* OnUnload_cf(Value**, int);
Primitive OnUnload_pf(_M("Datasmith_OnUnload"), OnUnload_cf);
Value* OnUnload_cf(Value **arg_list, int count)
{
check_arg_count(OnUnload, 0, count);
ShutdownExporter();
return bool_result(true);
}
Value* SetOutputPath_cf(Value**, int);
Primitive SetOutputPath_pf(_M("Datasmith_SetOutputPath"), SetOutputPath_cf);
Value* SetOutputPath_cf(Value** arg_list, int count)
{
check_arg_count(CreateScene, 1, count);
Value* pOutputPath = arg_list[0];
GetExporter()->SetOutputPath(pOutputPath->to_string());
return bool_result(true);
}
Value* CreateScene_cf(Value**, int);
Primitive CreateScene_pf(_M("Datasmith_CreateScene"), CreateScene_cf);
Value* CreateScene_cf(Value** arg_list, int count)
{
check_arg_count(CreateScene, 1, count);
Value* pName = arg_list[0];
GetExporter()->SetName(pName->to_string());
return bool_result(true);
}
Value* UpdateScene_cf(Value**, int);
Primitive UpdateScene_pf(_M("Datasmith_UpdateScene"), UpdateScene_cf);
Value* UpdateScene_cf(Value** arg_list, int count)
{
check_arg_count_with_keys(UpdateScene, 0, count);
bool bQuiet = key_arg_or_default(quiet, &false_value)->to_bool();
if(!GetExporter())
{
return bool_result(false);
}
bool bResult = GetExporter()->UpdateScene(bQuiet);
return bool_result(bResult);
}
Value* Export_cf(Value**, int);
Primitive Export_pf(_M("Datasmith_Export"), Export_cf);
Value* Export_cf(Value** arg_list, int count)
{
check_arg_count_with_keys(Export, 2, count);
Value* pName = arg_list[0];
Value* pOutputPath = arg_list[1];
bool bQuiet = key_arg_or_default(quiet, &false_value)->to_bool();
bool bResult = Export(pName->to_string(), pOutputPath->to_string(), bQuiet);;
return bool_result(bResult);
}
Value* Reset_cf(Value**, int);
Primitive Reset_pf(_M("Datasmith_Reset"), Reset_cf);
Value* Reset_cf(Value** arg_list, int count)
{
check_arg_count(Reset, 0, count);
if (!GetExporter())
{
return bool_result(false);
}
GetExporter()->Reset();
return bool_result(true);
}
Value* StartSceneChangeTracking_cf(Value**, int);
Primitive StartSceneChangeTracking_pf(_M("Datasmith_StartSceneChangeTracking"), StartSceneChangeTracking_cf);
Value* StartSceneChangeTracking_cf(Value** arg_list, int count)
{
check_arg_count(StartSceneChangeTracking, 0, count);
GetExporter()->StartSceneChangeTracking();
return bool_result(true);
}
Value* DirectLinkInitializeForScene_cf(Value** arg_list, int count)
{
check_arg_count(DirectLinkInitializeForScene, 0, count);
GetExporter()->InitializeDirectLinkForScene();
return bool_result(true);
}
Primitive DirectLinkInitializeForScene_pf(_M("Datasmith_DirectLinkInitializeForScene"), DirectLinkInitializeForScene_cf);
Value* DirectLinkUpdateScene_cf(Value** arg_list, int count)
{
check_arg_count(DirectLinkUpdateScene, 0, count);
LogDebug(TEXT("DirectLink::UpdateScene: start"));
GetExporter()->UpdateDirectLinkScene();
LogDebug(TEXT("DirectLink::UpdateScene: done"));
return bool_result(true);
}
Primitive DirectLinkUpdateScene_pf(_M("Datasmith_DirectLinkUpdateScene"), DirectLinkUpdateScene_cf);
Value* OpenDirectlinkUi_cf(Value** arg_list, int count)
{
check_arg_count(OpenDirectlinkUi, 0, count);
return bool_result(OpenDirectLinkUI());
}
Primitive OpenDirectlinkUi_pf(_M("Datasmith_OpenDirectlinkUi"), OpenDirectlinkUi_cf);
Value* GetDirectlinkCacheDirectory_cf(Value** arg_list, int count)
{
check_arg_count(GetDirectlinkCacheDirectory, 0, count);
const TCHAR* Path = GetDirectlinkCacheDirectory();
if (Path)
{
return new String(Path);
}
return &undefined;
}
Primitive GetDirectlinkCacheDirectory_pf(_M("Datasmith_GetDirectlinkCacheDirectory"), GetDirectlinkCacheDirectory_cf);
Value* LogFlush_cf(Value** arg_list, int count)
{
LogFlush();
return &undefined;
}
Primitive LogFlush_pf(_M("Datasmith_LogFlush"), LogFlush_cf);
Value* Crash_cf(Value** arg_list, int count)
{
volatile int* P;
P = nullptr;
*P = 666;
return &undefined;
}
Primitive Crash_pf(_M("Datasmith_Crash"), Crash_cf);
Value* LogInfo_cf(Value** arg_list, int count)
{
check_arg_count(CreateScene, 1, count);
Value* Message = arg_list[0];
LogInfo(Message->to_string());
return bool_result(true);
}
Primitive LogInfo_pf(_M("Datasmith_LogInfo"), LogInfo_cf);
}
#include "Windows/HideWindowsPlatformTypes.h"
#endif // NEW_DIRECTLINK_PLUGIN