Files
UnrealEngineUWP/Engine/Source/Runtime/Slate/Slate.Build.cs
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

60 lines
1.7 KiB
C#

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class Slate : ModuleRules
{
public Slate(TargetInfo Target)
{
SharedPCHHeaderFile = "Public/SlateSharedPCH.h";
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"InputCore",
"Json",
"SlateCore",
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Runtime/Slate/Private",
"Runtime/Slate/Private/Framework",
"Runtime/Slate/Private/Framework/Application",
"Runtime/Slate/Private/Framework/Commands",
"Runtime/Slate/Private/Framework/Docking",
"Runtime/Slate/Private/Framework/Layout",
"Runtime/Slate/Private/Framework/MultiBox",
"Runtime/Slate/Private/Framework/Notifications",
"Runtime/Slate/Private/Framework/Styling",
"Runtime/Slate/Private/Framework/Testing",
"Runtime/Slate/Private/Framework/Text",
"Runtime/Slate/Private/Framework/Text/IOS",
"Runtime/Slate/Private/Framework/Text/Tests",
"Runtime/Slate/Private/Framework/Widgets",
"Runtime/Slate/Private/Widgets/Colors",
"Runtime/Slate/Private/Widgets/Docking",
"Runtime/Slate/Private/Widgets/Images",
"Runtime/Slate/Private/Widgets/Input",
"Runtime/Slate/Private/Widgets/Layout",
"Runtime/Slate/Private/Widgets/Navigation",
"Runtime/Slate/Private/Widgets/Notifications",
"Runtime/Slate/Private/Widgets/Testing",
"Runtime/Slate/Private/Widgets/Text",
"Runtime/Slate/Private/Widgets/Tutorials",
"Runtime/Slate/Private/Widgets/Views",
"Runtime/Toolbox/Public/"
}
);
if ((Target.Platform == UnrealTargetPlatform.Win64) ||
(Target.Platform == UnrealTargetPlatform.Win32))
{
AddEngineThirdPartyPrivateStaticDependencies(Target, "XInput");
}
}
}