Files
UnrealEngineUWP/Engine/Source/Developer/ScreenShotComparisonTools/ScreenShotComparisonTools.Build.cs
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

41 lines
715 B
C#

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ScreenShotComparisonTools : ModuleRules
{
public ScreenShotComparisonTools(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"AutomationMessages",
"UnrealEdMessages",
"Slate",
"EditorStyle",
"ImageWrapper",
"Json",
"JsonUtilities"
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Messaging"
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Developer/ScreenShotComparisonTools/Private"
}
);
}
}