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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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fb5ce4f643e29925458c8fd08062ca401c40bb68
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Serialization/Converters
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ben marsh 69257311c4 Horde: Add support for directly serializing raw compact binary objects. Fixes the /api/v1/objects endpoint when given a compact binary content type.
[FYI] Joe.Kirchoff

#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 17889706 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v883-17842818)

[CL 17889742 by ben marsh in ue5-release-engine-test branch]
2021-10-21 16:16:10 -04:00
..
CbConverter.cs
Allow serializing structs to compact binary objects using reflection, and automatically instantiate converter types with the same generic arguments as the tagged class if necessary.
2021-08-14 17:47:57 -04:00
CbDefaultConverter.cs
Horde: Add compact binary and string conversion classes for condition objects, and embed them directly in agent requirements. Simplifies unification of agent specifications.
2021-09-10 19:08:51 -04:00
CbDictionaryConverter.cs
…
CbFieldConverter.cs
Horde: Add support for directly serializing raw compact binary objects. Fixes the /api/v1/objects endpoint when given a compact binary content type.
2021-10-21 16:16:10 -04:00
CbListConverter.cs
…
CbNullableConverter.cs
Add support for serializing int, DateTime, Nullable, and enum types to compact binary through reflection.
2021-08-12 20:16:20 -04:00
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