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* Remove `FPerShapeData::bSimulate` * Remove `FPhysicsShapeReference_Chaos::bSimulation` * Remove `FPhysicsShapeReference_Chaos::bQuery` * Remove `FCollisionData::bSimulate` * Replace references to these with their new counterparts, `FPerShapeData::bSimEnabled` and `FPerShapeData::bQueryEnabled`. * Fix serialized data * Update Fortnite use case in FortAthenaVehicle * Add optional runtime per-shape collision data to BodyInstance * Fix GetElement indexing in AggregateGeometry [FYI] benn.gallagher #ROBOMERGE-SOURCE: CL 12938702 via CL 12938763 via CL 12938788 #ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288) [CL 12938854 by steven barnett in Main branch]