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UnrealEngineUWP/Engine/Build/Commit.gitdeps.xml
jeff fisher 4c61c35eb4 UE-92119 UE crashes with an unhanded exception when attempting to use VR Preview while HL1 Remoting
-Disabled depth texture submission for hl1 remoting.  This fixes the crash, but rendering is still broken for depth.  We will need to revert to the old depth system and probably z inversion for hl1.
#rb Steve.Smith
#jira UE-92119
#lockdown nick.whiting

#ROBOMERGE-SOURCE: CL 12926776 in //UE4/Release-4.25/... via CL 12926785 via CL 12926789
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)

[CL 12926793 by jeff fisher in Main branch]
2020-04-20 13:04:29 -04:00

15 MiB

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