Files
UnrealEngineUWP/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSStructDeserializerBackend.h
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

27 lines
702 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#if PLATFORM_ANDROID || PLATFORM_IOS
#include "MobileJSScripting.h"
#include "Backends/JsonStructDeserializerBackend.h"
#include "Serialization/MemoryReader.h"
class FMobileJSStructDeserializerBackend
: public FJsonStructDeserializerBackend
{
public:
FMobileJSStructDeserializerBackend(FMobileJSScriptingRef InScripting, const FString& JsonString);
virtual bool ReadProperty( UProperty* Property, UProperty* Outer, void* Data, int32 ArrayIndex ) override;
private:
FMobileJSScriptingRef Scripting;
TArray<uint8> JsonData;
FMemoryReader Reader;
};
#endif // USE_ANDROID_JNI || PLATFORM_IOS