Files
UnrealEngineUWP/Engine/Source/Runtime/UtilityShaders
mickael gilabert c14578dffc ClearUAV calls RHI::ClearTinyUAV if buffer size to clear is lower than r.RHI.FastClearUAVMaxSize value
#rnx
#rb rolando.caloca

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: mickael.gilabert
#ROBOMERGE-SOURCE: CL 6077321 via CL 6077323 via CL 6078828 via CL 6078857
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 6084026 by mickael gilabert in Dev-VR branch]
2019-04-24 17:05:19 -04:00
..