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fac0b05ba77d025c40134b02027247bec0f4cf18
UnrealEngineUWP/Engine/Source/Runtime/UMG
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bob tellez d4a5ddeb20 #UE4 Better FGCObject reporting in obj refs. FGCObject names are now reported in the "obj refs" console command, provided that they pass in FGCObject::GGCObjectReferencer as the referencer when calling AddReferencedObjects. FGCObjects may now also implement GetReferencerPropertyName to describe more details about how it references an object.
#ROBOMERGE-VERSION: 349-6578295
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 6542056 via CL 6542588 via CL 6542593
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 6578718 by bob tellez in Dev-VR branch]
2019-05-20 14:14:27 -04:00
..
Private
#UE4 Better FGCObject reporting in obj refs. FGCObject names are now reported in the "obj refs" console command, provided that they pass in FGCObject::GGCObjectReferencer as the referencer when calling AddReferencedObjects. FGCObjects may now also implement GetReferencerPropertyName to describe more details about how it references an object.
2019-05-20 14:14:27 -04:00
Public
Avoiding a crash when combining colorblind correction with retainers leading to an issue with render passes being stopped without it beginning. This also fixes an issue with retainers being double colorblind corrected.
2019-05-16 03:32:40 -04:00
UMG.Build.cs
Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
2019-01-29 17:41:46 -05:00
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