Files
UnrealEngineUWP/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/StreamEncryptionHandlerComponent/StreamEncryptionHandlerComponent.Build.cs
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

33 lines
881 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class StreamEncryptionHandlerComponent : ModuleRules
{
public StreamEncryptionHandlerComponent(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"PacketHandler",
"XORStreamEncryptor"
}
);
CircularlyReferencedDependentModules.Add("XORStreamEncryptor");
if ((Target.Platform == UnrealTargetPlatform.Win64) ||
(Target.Platform == UnrealTargetPlatform.Win32))
{
AddEngineThirdPartyPrivateStaticDependencies(Target,
"CryptoPP"
);
}
PublicIncludePathModuleNames.Add("CryptoPP");
PrecompileForTargets = PrecompileTargetsType.None;
}
}