Files
UnrealEngineUWP/Engine/Source/Runtime/NetworkFile/Private/HTTPTransport.h
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

42 lines
712 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Misc/Guid.h"
class ITransport;
#if ENABLE_HTTP_FOR_NF
#include "ITransport.h"
#if !PLATFORM_HTML5
#include "Http.h"
#endif
class FHTTPTransport : public ITransport
{
public:
FHTTPTransport();
// ITransport Interface.
virtual bool Initialize(const TCHAR* HostIp) override;
virtual bool SendPayloadAndReceiveResponse(TArray<uint8>& In, TArray<uint8>& Out) override;
virtual bool ReceiveResponse(TArray<uint8> &Out) override;
private:
#if !PLATFORM_HTML5
FHttpRequestPtr HttpRequest;
#endif
FGuid Guid;
TCHAR Url[1048];
TArray<uint8> ReceiveBuffer;
uint32 ReadPtr;
};
#endif