Files
UnrealEngineUWP/Engine/Source/Runtime/Landscape/Private/LandscapeProxy.cpp
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

16 lines
446 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "LandscapeProxy.h"
#include "LandscapeInfo.h"
#if WITH_EDITOR
LANDSCAPE_API FLandscapeImportLayerInfo::FLandscapeImportLayerInfo(const FLandscapeInfoLayerSettings& InLayerSettings)
: LayerName(InLayerSettings.GetLayerName())
, LayerInfo(InLayerSettings.LayerInfoObj)
, SourceFilePath(InLayerSettings.GetEditorSettings().ReimportLayerFilePath)
{
}
#endif // WITH_EDITOR