Files
UnrealEngineUWP/Engine/Source/Runtime/GameplayMediaEncoder/Private/Microsoft/Windows/EncoderDevice.h
Ryan Vance 35eb0041ab Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
#rb integration

[CL 5387703 by Ryan Vance in Dev-VR branch]
2019-03-13 15:19:08 -04:00

17 lines
283 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "GameplayMediaEncoderCommon.h"
class FEncoderDevice
{
public:
FEncoderDevice();
TRefCountPtr<ID3D11Device> Device;
TRefCountPtr<ID3D11DeviceContext> DeviceContext;
};