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#UEA-425 - Support for node colors within Control Rig #UEA-387 - Mutable and Non-Mutable nodes (with or without execute pin) #UEA-390 - Passing the hierarchy as part of the execute pin #UEA-385 - Control Rig Execution Stack UI #UEA-381 - Remove notion of base hierarchy for now - simplify hierarchy passing #UEA-398 - Use execute pin icon for execute pins #UEA-399 - New Get / Set bone transform units for Control Rig #UEA-402 - Default to show rig graph when opening Control Rig Editor #UEA-404 - Prettify labels in Execution Stack view #UEA-405 - New Bone Name Searchable Combo box #UEA-406 - Unify terminology from "joint" to "bone" #UEA-407 - Removed Control Rig variable UI #UEA-408 - Support for compiler warnings & errors on nodes #UEA-409 - Unit tests for topological editing of graph #UEA-411 - Support for keyword based search when looking for nodes #UEA-413 - Refactored all math nodes & added unit tests per node #UEA-415 - Set opacity on nodes based on execution state (non-executing nodes are faded) #UEA-434 - Show compiler warnings / errors in execution stack view #UEA-440 - Support for drag&drop from hierarchy view into graph view #rb: Thomas.Sarkanen, Helge.Mathee [FYI] Thomas.Sarkanen, Helge.Mathee #jira: many #ROBOMERGE-OWNER: ryan.vance #ROBOMERGE-AUTHOR: lina.halper #ROBOMERGE-SOURCE: CL 5685272 via CL 5686776 via CL 5686808 #ROBOMERGE-BOT: DEVVR (Main -> Dev-VR) [CL 5689053 by lina halper in Dev-VR branch]