Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/Modules
ben marsh 653885df44 Fix issues related to hot-reload and LiveCoding co-existing.
* Removed code to invalidate makefiles when adding new source files. UBT should be reliable enough to make this determination itself nowadays, and ignored -invalidatemakefilesonly argument was causing modules to be recompiled.
* Fixed incorrect config section name when determining whether to allow hot reload from IDE. Now prevents hot reload from IDE when live coding is enabled.
* Added error message when trying to add a new class with Live Coding enabled.
* Added error messages when trying to start Live Coding after a hot reload has taken place.
* Added error messages when trying to hot reload with Live Coding enabled.

#jira UE-71253
#rb none

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5403464 in //UE4/Release-4.22/... via CL 5403485
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5412284 by ben marsh in Dev-VR branch]
2019-03-15 06:22:38 -04:00
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