Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/Math
zach bethel ae59a71831 Fixed bug where FColor::MakeRandomColor would return white.
The method is used in two major places:
 - Debug skeletons when rendering bones in the viewport.
 - Module Editor Colors in Cascade.

Both cases do now produce random colors as opposed to white.

#rb marcus.wassmer
#jira UE-69046
#5497

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: zach.bethel
#ROBOMERGE-SOURCE: CL 4961959 in //UE4/Release-4.22/... via CL 4968506
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5030968 by zach bethel in Dev-VR branch]
2019-02-16 05:55:57 -05:00
..