Files
UnrealEngineUWP/Engine/Source/Runtime/ClientPilot/Public/ClientPilotComponent.h
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

16 lines
368 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ClientPilotBlackboardManager.h"
#include "ClientPilotComponent.generated.h"
UCLASS()
class CLIENTPILOT_API UClientPilotComponent : public UObject
{
GENERATED_BODY()
public:
UClientPilotComponent();
UClientPilotBlackboard* GetBlackboardInstance();
virtual void ThinkAndAct();
};