Files
UnrealEngineUWP/Engine/Source/Runtime/ClientPilot/Private/ClientPilotComponent.cpp
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

20 lines
487 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "ClientPilotComponent.h"
#include "Modules/ModuleManager.h"
UClientPilotComponent::UClientPilotComponent()
{
}
UClientPilotBlackboard* UClientPilotComponent::GetBlackboardInstance()
{
return UClientPilotBlackboardManager::GetInstance() ? UClientPilotBlackboardManager::GetInstance()->PilotBlackboard : nullptr;
}
void UClientPilotComponent::ThinkAndAct()
{
}
IMPLEMENT_MODULE(FDefaultModuleImpl, ClientPilot);