Files
UnrealEngineUWP/Engine/Source/Runtime/AnimationCore/Public/AngularLimit.h
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

16 lines
572 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
AngularLimit.h: Angular limit features
=============================================================================*/
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "CommonAnimTypes.h"
namespace AnimationCore
{
ANIMATIONCORE_API bool ConstrainAngularRangeUsingEuler(FQuat& InOutQuatRotation, const FQuat& InRefRotation, const FVector& InLimitMinDegrees, const FVector& InLimitMaxDegrees);
}