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37 lines
828 B
C#
37 lines
828 B
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class QoSReporter : ModuleRules
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{
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public QoSReporter(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.Add("Core");
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Analytics",
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"HTTP",
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"Json",
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}
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);
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if (Target.Type != TargetType.Program)
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{
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PrivateDependencyModuleNames.Add("Engine"); // for GAverageFPS - unused by programs
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}
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// servers expose QoS metrics via perfcounters
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if (Target.Type != TargetType.Client && Target.Type != TargetType.Program)
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{
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PrivateDependencyModuleNames.Add("PerfCounters");
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}
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WhitelistRestrictedFolders.Add("Private/NotForLicensees");
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PublicDefinitions.Add("WITH_QOSREPORTER=1");
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}
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}
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}
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