Files
UnrealEngineUWP/Engine/Source/Runtime/Analytics/QoSReporter/QoSReporter.Build.cs
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

37 lines
828 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class QoSReporter : ModuleRules
{
public QoSReporter(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Analytics",
"HTTP",
"Json",
}
);
if (Target.Type != TargetType.Program)
{
PrivateDependencyModuleNames.Add("Engine"); // for GAverageFPS - unused by programs
}
// servers expose QoS metrics via perfcounters
if (Target.Type != TargetType.Client && Target.Type != TargetType.Program)
{
PrivateDependencyModuleNames.Add("PerfCounters");
}
WhitelistRestrictedFolders.Add("Private/NotForLicensees");
PublicDefinitions.Add("WITH_QOSREPORTER=1");
}
}
}