Files
UnrealEngineUWP/Engine/Source/Programs/UnrealVersionSelector/Private/Linux/UnrealVersionSelectorLinuxMain.cpp
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

21 lines
500 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "UnixCommonStartup.h"
extern int32 UnrealVersionSelectorMain( const TCHAR* CommandLine );
TArray<FString> GArguments;
#pragma message("Remember to update the .desktop file's version, if making any significant changes to UVS.")
int main(int ArgC, char* ArgV[])
{
for (int Idx = 1; Idx < ArgC; Idx++)
{
GArguments.Add(ArgV[Idx]);
}
return CommonUnixMain(1, ArgV, &UnrealVersionSelectorMain);
}