Files
UnrealEngineUWP/Engine/Source/Programs/UnrealVS/Properties/AssemblyInfo.cs
maxime mercier dccf54132d Integration from Dev-Build: Fix performance problem with p4vs Helix visual studio plugin, it was due to the UnrealVs plugin listening to all property change events and updating command line combo everytime.
#rb ben.marsh, patrick.enfedaque

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: maxime.mercier
#ROBOMERGE-SOURCE: CL 4986371 via CL 4987643 via CL 4993389
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5074318 by maxime mercier in Dev-VR branch]
2019-02-19 17:34:16 -05:00

39 lines
1.2 KiB
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("UnrealVS")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Epic Games, Inc.")]
[assembly: AssemblyProduct("UnrealVS")]
[assembly: AssemblyCopyright("Copyright 2014-2019 Epic Games, Inc.")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]
[assembly: CLSCompliant(false)]
[assembly: NeutralResourcesLanguage("en-US")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.54.0.0")]
[assembly: AssemblyFileVersion("1.54.0.0")]