Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/SpecifierArrays.cpp
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

63 lines
2.3 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "UnrealHeaderTool.h"
#include "CoreMinimal.h"
#include "Misc/AssertionMacros.h"
#include "Misc/CString.h"
#include "CheckedMetadataSpecifiers.h"
#include "FunctionSpecifiers.h"
#include "InterfaceSpecifiers.h"
#include "StructSpecifiers.h"
#include "VariableSpecifiers.h"
#include "Algo/IsSorted.h"
const TCHAR* GFunctionSpecifierStrings[(int32)EFunctionSpecifier::Max] =
{
#define FUNCTION_SPECIFIER(SpecifierName) TEXT(#SpecifierName),
#include "FunctionSpecifiers.def"
#undef FUNCTION_SPECIFIER
};
const TCHAR* GStructSpecifierStrings[(int32)EStructSpecifier::Max] =
{
#define STRUCT_SPECIFIER(SpecifierName) TEXT(#SpecifierName),
#include "StructSpecifiers.def"
#undef STRUCT_SPECIFIER
};
const TCHAR* GInterfaceSpecifierStrings[(int32)EInterfaceSpecifier::Max] =
{
#define INTERFACE_SPECIFIER(SpecifierName) TEXT(#SpecifierName),
#include "InterfaceSpecifiers.def"
#undef INTERFACE_SPECIFIER
};
const TCHAR* GVariableSpecifierStrings[(int32)EVariableSpecifier::Max] =
{
#define VARIABLE_SPECIFIER(SpecifierName) TEXT(#SpecifierName),
#include "VariableSpecifiers.def"
#undef VARIABLE_SPECIFIER
};
const TCHAR* GCheckedMetadataSpecifierStrings[(int32)ECheckedMetadataSpecifier::Max] =
{
#define CHECKED_METADATA_SPECIFIER(SpecifierName) TEXT(#SpecifierName),
#include "CheckedMetadataSpecifiers.def"
#undef CHECKED_METADATA_SPECIFIER
};
struct FCStringsLessThanCaseInsensitive
{
FORCEINLINE bool operator()(const TCHAR* Lhs, const TCHAR* Rhs)
{
return FCString::Stricmp(Lhs, Rhs) < 0;
}
};
const bool GIsGFunctionSpecifierStringsSorted = ensure(Algo::IsSorted(GFunctionSpecifierStrings, FCStringsLessThanCaseInsensitive()));
const bool GIsGStructSpecifierStringsSorted = ensure(Algo::IsSorted(GStructSpecifierStrings, FCStringsLessThanCaseInsensitive()));
const bool GIsGInterfaceSpecifierStringsSorted = ensure(Algo::IsSorted(GInterfaceSpecifierStrings, FCStringsLessThanCaseInsensitive()));
const bool GIsGVariableSpecifierStringsSorted = ensure(Algo::IsSorted(GVariableSpecifierStrings, FCStringsLessThanCaseInsensitive()));
const bool GIsGCheckedMetadataSpecifierStringsSorted = ensure(Algo::IsSorted(GCheckedMetadataSpecifierStrings, FCStringsLessThanCaseInsensitive()));