Files
UnrealEngineUWP/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/CISController.cs
ben marsh 6a1d739db4 Copy UGS from Dev-Build (pt 2)
#rb none
#rnx

#ROBOMERGE-OWNER: jason.bestimt
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4732764 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 4788599 by ben marsh in Dev-VR branch]
2019-01-23 16:41:38 -05:00

29 lines
817 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Web.Http;
using UnrealGameSyncMetadataServer.Connectors;
using UnrealGameSyncMetadataServer.Models;
namespace UnrealGameSyncMetadataServer.Controllers
{
// Deprecated, use Latest or Build controllers instead
public class CISController : ApiController
{
public long[] Get(string Project = null)
{
LatestData LatestIDs = SqlConnector.GetLastIds(Project);
return new long[] { LatestIDs.LastEventId, LatestIDs.LastCommmentId, LatestIDs.LastBuildId };
}
public List<BuildData> Get(string Project, long LastBuildId)
{
return SqlConnector.GetBuilds(Project, LastBuildId);
}
public void Post([FromBody]BuildData Build)
{
SqlConnector.PostBuild(Build);
}
}
}