Files
UnrealEngineUWP/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/LaunchDaemonMessageHandler.h
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

30 lines
738 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/UnrealString.h"
#include "Templates/SharedPointer.h"
class FIOSLaunchDaemonLaunchApp;
class FIOSLaunchDaemonPing;
class FMessageEndpoint;
class IMessageContext;
class FLaunchDaemonMessageHandler
{
public:
void Init();
void Shutdown();
void Launch(const FString& LaunchURL);
private:
void HandlePingMessage(const FIOSLaunchDaemonPing& Message, const TSharedRef<IMessageContext, ESPMode::ThreadSafe>& Context);
void HandleLaunchRequest(const FIOSLaunchDaemonLaunchApp& Message, const TSharedRef<IMessageContext, ESPMode::ThreadSafe>& Context);
TSharedPtr<FMessageEndpoint, ESPMode::ThreadSafe> MessageEndpoint;
FString AppId;
};