Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Scripts/IPhonePackager.Automation.cs
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

27 lines
710 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using AutomationTool;
using UnrealBuildTool;
[Help("UAT command to call into the integrated IPhonePackager code")]
class IPhonePackager : BuildCommand
{
public override void ExecuteBuild()
{
LogInformation("************************* Calling IPP");
Platform IOS = Platform.GetPlatform(UnrealTargetPlatform.IOS);
string Command = ParseParamValue("cmd", "");
// check the return value
int ReturnValue = IOS.RunCommand("IPP:" + Command);
if (ReturnValue != 0)
{
throw new AutomationException("Internal IPP returned {0}", ReturnValue);
}
}
}