Files
UnrealEngineUWP/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeItem.cpp
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

13 lines
433 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "SkeletonTreeItem.h"
#include "SSkeletonTreeRow.h"
TSharedRef<ITableRow> FSkeletonTreeItem::MakeTreeRowWidget(const TSharedRef<STableViewBase>& InOwnerTable, const TAttribute<FText>& InFilterText)
{
return SNew(SSkeletonTreeRow, InOwnerTable)
.FilterText(InFilterText)
.Item(SharedThis(this))
.OnDraggingItem(this, &FSkeletonTreeItem::OnDragDetected);
}