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10 lines
341 B
C++
10 lines
341 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#include "AnimationEditorPreviewActor.h"
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#include "AnimationRuntime.h"
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void AAnimationEditorPreviewActor::K2_DestroyActor()
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{
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// Override this to do nothing and warn the user
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UE_LOG(LogAnimation, Warning, TEXT("Attempting to destroy an animation preview actor, skipping."));
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} |