Files
UnrealEngineUWP/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboard.h
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

31 lines
688 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "SlateFwd.h"
class SLocalizationDashboard;
class ULocalizationTarget;
class FLocalizationDashboard
{
public:
static FLocalizationDashboard* Get();
static void Initialize();
static void Terminate();
void Show();
TWeakPtr<SDockTab> ShowTargetEditorTab(ULocalizationTarget* const LocalizationTarget);
private:
FLocalizationDashboard();
~FLocalizationDashboard();
void RegisterTabSpawner();
void UnregisterTabSpawner();
private:
static const FName TabName;
static FLocalizationDashboard* Instance;
TSharedPtr<SLocalizationDashboard> LocalizationDashboardWidget;
};