Files
UnrealEngineUWP/Engine/Source/Editor/GraphEditor/Private/SGraphNodeDefault.cpp
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

14 lines
279 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "SGraphNodeDefault.h"
void SGraphNodeDefault::Construct( const FArguments& InArgs )
{
this->GraphNode = InArgs._GraphNodeObj;
this->SetCursor( EMouseCursor::CardinalCross );
this->UpdateGraphNode();
}