Files
UnrealEngineUWP/Engine/Source/Editor/EditorStyle/Private/EditorStyleSet.cpp
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

35 lines
681 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "EditorStyleSet.h"
#include "Styling/SlateStyleRegistry.h"
#include "Styling/CoreStyle.h"
TSharedPtr< ISlateStyle > FEditorStyle::Instance = NULL;
void FEditorStyle::ResetToDefault()
{
SetStyle( FCoreStyle::Create("EditorStyle") );
}
void FEditorStyle::SetStyle( const TSharedRef< ISlateStyle >& NewStyle )
{
if( Instance != NewStyle )
{
if ( Instance.IsValid() )
{
FSlateStyleRegistry::UnRegisterSlateStyle( *Instance.Get() );
}
Instance = NewStyle;
if ( Instance.IsValid() )
{
FSlateStyleRegistry::RegisterSlateStyle( *Instance.Get() );
}
else
{
ResetToDefault();
}
}
}