Files
UnrealEngineUWP/Engine/Source/Editor/AudioEditor/Public/SoundClassEditorUtilities.h
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

24 lines
543 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class AUDIOEDITOR_API FSoundClassEditorUtilities
{
public:
/**
* Create a new SoundClass
*
* @param Graph Graph representing sound classes
* @param FromPin Pin that was dragged to create sound class
* @param Location Location for new sound class
*/
static void CreateSoundClass(const class UEdGraph* Graph, class UEdGraphPin* FromPin, const FVector2D& Location, FString Name);
private:
FSoundClassEditorUtilities() {}
};