Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Public/AnimGraphCommands.h
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

25 lines
622 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Framework/Commands/Commands.h"
#include "EditorStyleSet.h"
/** Anim Graph Commands */
class ANIMGRAPH_API FAnimGraphCommands : public TCommands<FAnimGraphCommands>
{
public:
FAnimGraphCommands()
: TCommands<FAnimGraphCommands>(TEXT("AnimGraph"), NSLOCTEXT("Contexts", "AnimGraphCommands", "Anim Graph Commands"), NAME_None, FEditorStyle::GetStyleSetName())
{
}
virtual void RegisterCommands() override;
public:
// Toggle pose watching for a given node
TSharedPtr<FUICommandInfo> TogglePoseWatch;
};