Files
UnrealEngineUWP/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITextureFormatModule.h
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

30 lines
480 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
class ITextureFormat;
/**
* Interface for texture format modules.
*/
class ITextureFormatModule
: public IModuleInterface
{
public:
/**
* Gets the texture format.
*
* @return The texture format interface.
*/
virtual ITextureFormat* GetTextureFormat() = 0;
public:
/** Virtual destructor. */
~ITextureFormatModule() { }
};