Files
UnrealEngineUWP/Engine/Source/Developer/MeshSimplifier/QuadricMeshReduction.Build.cs
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

25 lines
764 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class QuadricMeshReduction : ModuleRules
{
public QuadricMeshReduction(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("CoreUObject");
PrivateDependencyModuleNames.Add("Engine");
PrivateDependencyModuleNames.Add("RenderCore");
PrivateDependencyModuleNames.Add("MeshDescription");
PrivateDependencyModuleNames.Add("MeshDescriptionOperations");
PrivateDependencyModuleNames.Add("MeshUtilitiesCommon");
PrivateIncludePathModuleNames.AddRange(
new string[] {
"MeshReductionInterface",
}
);
}
}