Files
UnrealEngineUWP/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherModule.cpp
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

35 lines
806 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "DirectoryWatcherModule.h"
#include "DirectoryWatcherPrivate.h"
#include "DirectoryWatcherProxy.h"
#include "Modules/ModuleManager.h"
IMPLEMENT_MODULE( FDirectoryWatcherModule, DirectoryWatcher );
DEFINE_LOG_CATEGORY(LogDirectoryWatcher);
void FDirectoryWatcherModule::StartupModule()
{
DirectoryWatcher = new FDirectoryWatcherProxy();
}
void FDirectoryWatcherModule::ShutdownModule()
{
if (DirectoryWatcher != NULL)
{
delete DirectoryWatcher;
DirectoryWatcher = NULL;
}
}
IDirectoryWatcher* FDirectoryWatcherModule::Get()
{
return DirectoryWatcher;
}
void FDirectoryWatcherModule::RegisterExternalChanges(TArrayView<const FFileChangeData> FileChanges) const
{
DirectoryWatcher->RegisterExternalChanges(FileChanges);
}