Files
UnrealEngineUWP/Engine/Shaders/Public
Jules Blok 662e869da9 Disable volumetric LUT on Lumin SM5 shader platform to work around a driver bug.
Also reverts CL 6298294 which turned out not to be an optimization issue, but rather a caching issue.

#jira UE-72808
#rb Keli.Hlodversson

[CL 6316011 by Jules Blok in Dev-VR branch]
2019-05-06 08:02:01 -04:00
..
2019-04-17 17:02:03 -04:00