Files
UnrealEngineUWP/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/SoundModImporter.Build.cs
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

43 lines
807 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SoundModImporter : ModuleRules
{
public SoundModImporter(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"SlateCore",
"Slate",
"SoundMod",
"UnrealEd"
});
PrivateIncludePathModuleNames.AddRange(
new string[] {
"AssetTools",
"AssetRegistry"
});
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"AssetTools",
"AssetRegistry"
});
PublicDefinitions.AddRange(
new string[] {
"BUILDING_STATIC"
}
);
// Link with managed Perforce wrapper assemblies
AddEngineThirdPartyPrivateStaticDependencies(Target, "coremod");
}
}