Files
UnrealEngineUWP/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/LocationServicesAndroidEditor.Build.cs
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

46 lines
791 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class LocationServicesAndroidEditor : ModuleRules
{
public LocationServicesAndroidEditor(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"AndroidPermission"
}
);
PrivateIncludePaths.Add("LocationServicesAndroidEditor/Private");
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
}
);
if (Target.Type == TargetType.Editor)
{
DynamicallyLoadedModuleNames.AddRange(
new string[]
{
"Settings",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[]
{
"Settings",
}
);
}
}
}