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UnrealEngineUWP/Engine/Documentation/Source/Programming/Tutorials/VariablesTimersEvents/VariablesTimersEvents.CHN.udn
mitchell wilson 62805384bf Copying //UE4/Dev-Documentation to Samples-Main (//UE4/Samples-Main) CL - 4860397
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#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: mitchell.wilson
#ROBOMERGE-SOURCE: CL 4860421 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 4860484 by mitchell wilson in Dev-VR branch]
2019-01-31 15:44:30 -05:00

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INTSourceChangelist:3782314
Availability:Public
Title:变量、定时器和事件
Crumbs:%ROOT%, GettingStarted, Programming/Tutorials
Description:对编辑器公开变量和函数、使用定时器,并使用蓝图覆写 C++ 函数。
version:4.9
type:how-to
type:landing
skilllevel:Beginner
此教程为您展示如何对编辑器公开变量和函数,使用定时器延迟或重复代码执行,并使用事件在 Actor 之间进行交流。
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(#Steps)
## 步骤
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* [](Programming\Tutorials\VariablesTimersEvents\1 "%Programming\Tutorials\VariablesTimersEvents\1:description%")
* [](Programming\Tutorials\VariablesTimersEvents\2 "%Programming\Tutorials\VariablesTimersEvents\2:description%")
* [](Programming\Tutorials\VariablesTimersEvents\3 "%Programming\Tutorials\VariablesTimersEvents\3:description%")
* [](Programming\Tutorials\VariablesTimersEvents\4 "%Programming\Tutorials\VariablesTimersEvents\4:description%")
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